Session 2
Released in 2013, Irrational Games' BioShock Infinite was the third
in the franchise, exemplifying the extent of artistry that
video games consist of. Unlike ones set in military or apocalyptic
events, this game takes the genre of first person shooter and turns
it into something different. The rustic sophistication of the
city-in-the-sky setting and sunlight manufacture a warm appearance to
the game where as an ominous atmosphere in the form of a complex
story opposes this in an interesting contrast.
Furthering the concept of the SimCity game, the Sims enabled players
to unfold and direct the lives of the characters they created. First
released back in 2000, it put the focus of the game play on creating
and building the life of a person or 'sim'. Both the Sims and SimCity
reversed the theme of destruction that drives most games. Still
extremely popular today, new games and content are still being
developed and released, occupying a large portion of the PC section
of most games stores.
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