Friday 10 July 2015

Session 2

Released in 2013, Irrational Games' BioShock Infinite was the third in the franchise, exemplifying the extent of artistry that video games consist of. Unlike ones set in military or apocalyptic events, this game takes the genre of first person shooter and turns it into something different. The rustic sophistication of the city-in-the-sky setting and sunlight manufacture a warm appearance to the game where as an ominous atmosphere in the form of a complex story opposes this in an interesting contrast.

Furthering the concept of the SimCity game, the Sims enabled players to unfold and direct the lives of the characters they created. First released back in 2000, it put the focus of the game play on creating and building the life of a person or 'sim'. Both the Sims and SimCity reversed the theme of destruction that drives most games. Still extremely popular today, new games and content are still being developed and released, occupying a large portion of the PC section of most games stores.

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